We'll see Siep. 3D is asking a lot of me. The problem is that the human eye has two focal points: the one the eyes focus on and the point where the left and right eyes' lines of sight converge. Usually, they are the same; but, 3D asks your brain to bifurcate the points: converge at the center, but focus on either the fore or background. Never in 600,000 years of human evolution have such demands been put on the human brain. That's not the way it's designed. Hence the headaches. Maybe in 10,000 years, the human brain will have evolved to accomadate this, but now now. Not everybody gets headaches (I notch that up to short attention spans--ADD people have an advantage here, I guess.)
And a murky screen is inherent in the 3D process. The frame rate has to be lowered to accomdate the images and the darkening of the image is part of the process of 3D. It can't be helped.
If I see it, in 3D, it'll be a second viewing.
And a murky screen is inherent in the 3D process. The frame rate has to be lowered to accomdate the images and the darkening of the image is part of the process of 3D. It can't be helped.
If I see it, in 3D, it'll be a second viewing.
Comment